Spell

Last Stand

energy
3
power
1

Action (Play on your turn or in showdowns.) Double a friendly unit's Might this turn. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

This printing

Printing
Standard art
Number
OGN-069/298
Rarity
Rare
Artist
Kudos Productions
Add to your collection
Sources & text history
Last Stand