Spell

Sanction

energy
3
power
1

Reaction (Play any time, even before spells and abilities resolve.) Choose one — Empower a unit. Disempower it at end of turn. Disempower a unit that's Empowered. Empower it at end of turn.

This printing

Printing
Standard art
Number
VEN-035/166
Rarity
Uncommon
Artist
Wild Blue Studios
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Sources & text history
Sanction