Reference
Radiance Pre-Rift kits
Every Radiance Pre-Rift champion pack, card by card, with the kit contents and the Sealed rules.
What’s in a Radiance Pre-Rift kit
- Pre-Rift events
- October 16 to 22, at local stores. Each store sets its own schedule and registration: find yours on Riot’s event locator ↗.
- Booster packs
- Five Radiance boosters
- Champion pack
- One of nine: a Legend, a Rare champion unit, a battlefield and support cards for that champion
- Promo
- Heimerdinger, Academy Instructor. The promo can’t go in your deck; a regular Heimerdinger you open in a booster can.
- Keep
- Everything you open is yours to keep.
The nine champion packs
Ekko champion pack
Fury and Mind · 8 units, 3 spells, 1 gear
Legend

Ekko, Boy Who Shattered Time
Fury and Mind
Champion unit

Ekko, Ingenious
Unit · 3 energy · 4 Might
Battlefield

Firelights' Hideout
The other 12 cards, by type and cost

Lingering Animus
Unit · 2 energy · 2 Might · also in Mordekaiser and Ziggs

Bilgewater Tracker
Unit · 3 energy · 3 Might

War Scout
Unit · 3 energy · 2 Might

Industrious Mechsmith
Unit · 4 energy · 1 Might · also in Orianna and Seraphine

Riptide Mage
Unit · 4 energy, 1 Mind power · 3 Might

Mysterious Chronomancer
Unit · 5 energy · 4 Might

Antagonistic Apparatus
Unit · 6 energy, 1 Fury power · 3 Might

The Empyrean
Unit · 8 energy · 8 Might

Forbidden Technique
Spell · 2 energy

Parallel Convergence
Spell · 2 energy, 1 Mind power

Scorched Earth
Spell · 4 energy, 1 Fury power · also in Mordekaiser and Ziggs

Banner of Conquest
Gear · 1 energy, 1 Fury power · also in Mordekaiser
Evelynn champion pack
Body and Chaos · 8 units, 4 spells
Legend

Evelynn, Agony's Embrace
Body and Chaos
Champion unit

Evelynn, In Control
Unit · 4 energy, 1 Chaos power · 4 Might
Battlefield

Bandle Scouts' Academy
The other 12 cards, by type and cost

Siren of the Shallows
Unit · 2 energy · 1 Might · also in Riven and Ziggs

Sneaky Zeebles
Unit · 2 energy · 1 Might

Gutter Guardian
Unit · 3 energy · 3 Might

Reckless Innovator
Unit · 3 energy · 3 Might · also in Riven and Ziggs

Suave Negotiator
Unit · 3 energy · 3 Might · also in Ziggs

Momentary Companion
Unit · 4 energy · 4 Might

Elnuk Herd
Unit · 6 energy · 5 Might · also in K'Sante

Wrath of the Freljord
Unit · 9 energy · 7 Might · also in K'Sante

The Waters' Wage
Spell · 1 energy

Siren's Song
Spell · 2 energy

Demon Shade
Spell · 3 energy

Hold 'Em
Spell · 3 energy · also in Jarvan IV and K'Sante
Jarvan IV champion pack
Body and Order · 6 units, 3 spells, 3 gear
Legend

Jarvan IV, Exemplar of Demacia
Body and Order
Champion unit

Jarvan IV, Royal Heir
Unit · 7 energy, 1 Order power · 7 Might
Battlefield

Hunters' Circle
The other 12 cards, by type and cost

Overloaded Traveler
Unit · 2 energy · 2 Might · also in K'Sante

Trifarian Captain
Unit · 2 energy · 1 Might

Steadfast Outrider
Unit · 4 energy · 3 Might

Skystrike Squadron
Unit · 5 energy · 4 Might

Armored Tusker
Unit · 6 energy, 1 Body power · 4 Might · also in K'Sante

Bloodscent Swarm
Unit · 8 energy, 2 Body power · 8 Might

For Demacia!
Spell · 3 energy

Hold 'Em
Spell · 3 energy · also in Evelynn and K'Sante

One-Two Punch
Spell · 3 energy

Concert Poster
Gear · 1 energy · also in Mordekaiser and Seraphine

Pillaged Armory
Gear · 1 energy · also in K'Sante

Protector's Shield
Gear · 2 energy, 1 Order power
K'Sante champion pack
Calm and Body · 6 units, 3 spells, 3 gear
Legend

K'Sante, Pride of Nazumah
Calm and Body
Champion unit

K'Sante, Courageous
Unit · 5 energy · 4 Might
Battlefield

Durand Memorial
The other 12 cards, by type and cost

Overloaded Traveler
Unit · 2 energy · 2 Might · also in Jarvan IV

Stalwart Goatherd
Unit · 4 energy · 2 Might

Stoic Ferryman
Unit · 4 energy · 2 Might · also in Orianna and Riven

Armored Tusker
Unit · 6 energy, 1 Body power · 4 Might · also in Jarvan IV

Elnuk Herd
Unit · 6 energy · 5 Might · also in Evelynn

Wrath of the Freljord
Unit · 9 energy · 7 Might · also in Evelynn

Consult the Heavens
Spell · 1 energy · also in Orianna and Riven

Battle Preparations
Spell · 2 energy

Hold 'Em
Spell · 3 energy · also in Evelynn and Jarvan IV

Nazuman Ntofo
Gear · 1 energy

Pillaged Armory
Gear · 1 energy · also in Jarvan IV

Blossoming Dreamroot
Gear · 2 energy · also in Orianna
Mordekaiser champion pack
Fury and Order · 7 units, 3 spells, 2 gear
Legend

Mordekaiser, Iron Revenant
Fury and Order
Champion unit

Mordekaiser, Twice Slain
Unit · 7 energy, 1 Fury power · 5 Might
Battlefield

Ruined Monastery
The other 12 cards, by type and cost

Lingering Animus
Unit · 2 energy · 2 Might · also in Ekko and Ziggs

Meticulous Restorationist
Unit · 2 energy · 2 Might · also in Seraphine

Hunting Dog
Unit · 3 energy · 3 Might

Shimmering Swimmer
Unit · 3 energy · 3 Might · also in Ziggs

Mournful Spirit
Unit · 4 energy · 1 Might

Herald of the Emperor
Unit · 5 energy · 3 Might · also in Seraphine

Dune Devourer
Unit · 7 energy, 1 Order power · 7 Might · also in Seraphine

Burn Away
Spell · 3 energy, 1 Order power

Rally for War
Spell · 3 energy, 1 Fury power

Scorched Earth
Spell · 4 energy, 1 Fury power · also in Ekko and Ziggs

Banner of Conquest
Gear · 1 energy, 1 Fury power · also in Ekko

Concert Poster
Gear · 1 energy · also in Jarvan IV and Seraphine
Orianna champion pack
Calm and Mind · 6 units, 3 spells, 3 gear
Legend

Orianna, Lady of Clockwork
Calm and Mind
Champion unit

Orianna, Exquisite
Unit · 3 energy · 4 Might
Battlefield

Hunters' Circle
The other 12 cards, by type and cost

Strigian Oracle
Unit · 2 energy · 2 Might · also in Seraphine

Trinket Peddler
Unit · 3 energy · 3 Might

Watchful Curator
Unit · 3 energy, 1 Calm power · 4 Might

Industrious Mechsmith
Unit · 4 energy · 1 Might · also in Ekko and Seraphine

Stoic Ferryman
Unit · 4 energy · 2 Might · also in K'Sante and Riven

Sanctum Conservator
Unit · 5 energy · 5 Might

Command: Attack
Spell · 1 energy, 1 Calm power

Consult the Heavens
Spell · 1 energy · also in K'Sante and Riven

Improvised Projectile
Spell · 3 energy, 1 Mind power

Resource Extractor
Gear · 1 energy

Blossoming Dreamroot
Gear · 2 energy · also in K'Sante

Invigorating Bloom
Gear · 3 energy · also in Riven
Riven champion pack
Calm and Chaos · 7 units, 4 spells, 1 gear
Legend

Riven, The Exile
Calm and Chaos
Champion unit

Riven, Broken Blade
Unit · 4 energy · 4 Might
Battlefield

Hunters' Circle
The other 12 cards, by type and cost

Entrenched Boar
Unit · 2 energy · 2 Might

Siren of the Shallows
Unit · 2 energy · 1 Might · also in Evelynn and Ziggs

Iridescent Avian
Unit · 3 energy · 3 Might

Reckless Innovator
Unit · 3 energy · 3 Might · also in Evelynn and Ziggs

Disposal Expert
Unit · 4 energy · 3 Might · also in Ziggs

Stoic Ferryman
Unit · 4 energy · 2 Might · also in K'Sante and Orianna

Pitiless Stalker
Unit · 5 energy, 1 Chaos power · 5 Might

Consult the Heavens
Spell · 1 energy · also in K'Sante and Orianna

Hunker Down
Spell · 1 energy

Ki Burst
Spell · 1 energy

Life from Stone
Spell · 1 energy

Invigorating Bloom
Gear · 3 energy · also in Orianna
Seraphine champion pack
Mind and Order · 7 units, 4 spells, 1 gear
Legend

Seraphine, Starry-Eyed Songstress
Mind and Order
Champion unit

Seraphine, Inspiring
Unit · 4 energy, 1 Mind power · 3 Might
Battlefield

Black Rose Sanctum
The other 12 cards, by type and cost

Meticulous Restorationist
Unit · 2 energy · 2 Might · also in Mordekaiser

Strigian Oracle
Unit · 2 energy · 2 Might · also in Orianna

Industrious Mechsmith
Unit · 4 energy · 1 Might · also in Ekko and Orianna

Piltovan Guidebot
Unit · 4 energy · 3 Might

Herald of the Emperor
Unit · 5 energy · 3 Might · also in Mordekaiser

Dune Devourer
Unit · 7 energy, 1 Order power · 7 Might · also in Mordekaiser

Party Crasher
Unit · 9 energy, 1 Order power · 6 Might

Fanfare
Spell · 3 energy

High Note
Spell · 3 energy

Rousing Display
Spell · 5 energy

Supernova
Spell · 9 energy, 1 Mind power

Concert Poster
Gear · 1 energy · also in Jarvan IV and Mordekaiser
Ziggs champion pack
Fury and Chaos · 8 units, 2 spells, 2 gear
Legend

Ziggs, Hexplosives Expert
Fury and Chaos
Champion unit

Ziggs, Explosive
Unit · 4 energy · 4 Might
Battlefield

Rakelstake
The other 12 cards, by type and cost

Amateur Demolitionist
Unit · 2 energy · 1 Might

Lingering Animus
Unit · 2 energy · 2 Might · also in Ekko and Mordekaiser

Siren of the Shallows
Unit · 2 energy · 1 Might · also in Evelynn and Riven

Reckless Innovator
Unit · 3 energy · 3 Might · also in Evelynn and Riven

Shimmering Swimmer
Unit · 3 energy · 3 Might · also in Mordekaiser

Suave Negotiator
Unit · 3 energy · 3 Might · also in Evelynn

Disposal Expert
Unit · 4 energy · 3 Might · also in Riven

Explosimian
Unit · 6 energy · 6 Might

Satchel Charge
Spell · 3 energy, 1 Chaos power

Scorched Earth
Spell · 4 energy, 1 Fury power · also in Ekko and Mordekaiser

Runeblade Anvil
Gear · 1 energy

The Good Stuff
Gear · 3 energy, 1 Chaos power
Sealed rules at Pre-Rift
- Your Main Deck needs at least 25 cards, not counting your Legend, runes and battlefields. It can be bigger.
- Your cards and runes can come from up to three domains, the game’s six colors. If you play a Legend, both of its domains have to be among them.
- You don’t have to play the Legend from your champion pack. Any Legend you open works if both of its domains fit.
- Your chosen champion, the champion unit you start the game with outside your deck, can be any champion unit in your domains, even one that doesn’t match your Legend.
- You can play without a Legend or without a chosen champion. If you do, you draw an extra card on your first turn. Skip both and you still get only one extra card.
- Signature spells, each champion’s own spells, can go in your deck if both of their domains are among your three, even without that champion.
- Runes don’t have to come from your packs. Your Rune Deck is 12 basic runes in your domains, and the store has extras. Anything handy can stand in for tokens.
- Play as many copies of a card as you open. The usual limit of three doesn’t apply.
- Use battlefields you open, or a face-down card as a blank battlefield with no ability.
- You can change your deck between games and rounds.
Pre-Rift questions
What’s in a Radiance Pre-Rift kit?
Five Radiance booster packs, a champion pack for one of the nine Radiance Legends (the Legend, a Rare champion unit, a battlefield and 12 cards) and a Heimerdinger, Academy Instructor promo.
When is the Radiance Pre-Rift?
Stores run Pre-Rift events from October 16 to 22, before Radiance releases on October 23. Check your store’s schedule for its dates and registration.
Which battlefield comes in each Pre-Rift champion pack?
Ekko: Firelights' Hideout. Evelynn: Bandle Scouts' Academy. Jarvan IV: Hunters' Circle. K'Sante: Durand Memorial. Mordekaiser: Ruined Monastery. Orianna: Hunters' Circle. Riven: Hunters' Circle. Seraphine: Black Rose Sanctum. Ziggs: Rakelstake.
How many cards is a Sealed deck at Pre-Rift?
At least 25 in your Main Deck, from up to three domains. There is no maximum.
Can you play the Heimerdinger promo at Pre-Rift?
No. The Heimerdinger, Academy Instructor promo from the kit can’t go in your Sealed deck. If you open the regular Heimerdinger in a booster, you can play that one.
Do you have to play the Legend from your champion pack?
No. You can play any Legend you open if both of its domains are among your three domains, or play without a Legend and draw an extra card on your first turn.
Kit contents and Sealed rules: Riot Games, Preparing for the Radiance Pre-Rift ↗, October 12, 2026, and the Riftbound Tournament Rules ↗. Dates: Riot Games, The Radiance Overview ↗. Card images: Riot Games.
Radiance set page · Radiance decks · Starter and Showdown decks · Booster packs